{"read_at":"2026-11-02T15:35:33.425429+00:00","analysis_as_of":"2026-11-02T14:15:31.903213+00:00","research_run_id":34,"population":"Tracked catalog; unknown inclusion probabilities; never full Roblox market coverage","attribution":"Official Roblox counts; Rodict/Roblox optional historic exports; Roblox Register discovery","clock_policy":"Official API provider observation time unavailable; displayed official sample times are collector proxies (UTC)","snapshot_stale":false,"data":{"mechanics":{"incremental_progression":"incremental|incrementally|grow stronger|earn.{0,25}upgrade","clicker":"clicker|click to (?:earn|gain|grow)|tap to (?:earn|gain)","idle_income":"idle|passive income|earn.{0,20}(?:offline|income)|income generation","tycoon":"tycoon","factory_automation":"factory automation|automat(?:e|ion|ed)|conveyors?","resource_collection":"gather resources|collect resources|resource collection","pet_collection":"collect.{0,18}pets?|pets?.{0,15}collect|hatch.{0,12}pets?|pet (?:simulator|collection)|adopt.{0,12}pets?","egg_hatching":"hatch(?:ing)?|egg.hatching|open.{0,12}eggs?","loot_chests":"open.{0,15}chests?|loot boxes|chest opening","rarity_collection":"rarit(?:y|ies)|rare collectibles|legendary pets","trading":"trad(?:e|ing)","stealing":"steal(?:ing)?|stolen","pvp":"pvp|player.versus.player|fight other players","obby":"obby|obstacle courses?","parkour":"parkour","speed_progression":"gain speed|speed progression|upgrade.{0,12}speed|faster every","strength_progression":"gain strength|train.{0,15}strength|strength progression|lift weights","distance_progression":"distance progression|increasing distances|travel farther|distance upgrades","launch_physics":"launch(?:ing)?|catapult|slingshot","racing":"racing|races?","survival":"surviv(?:e|al|ing)","horror":"horror survival|survive.{0,20}(?:monster|entity|horror)|escape.{0,15}monster","entity_collection":"collect.{0,15}entit(?:y|ies)|entity.collection|hatch an entity","potion_brewing":"brew(?:ing)?.{0,20}potions?|mix.{0,20}(?:potions?|ingredients)","carrying":"carry(?:ing)?.{0,20}(?:chests?|loot|collectibles)","incubation":"incubat(?:e|ion|ors?)","production_expansion":"production expansion|expand.{0,20}(?:production|factory)","launch_timing":"launch timing|time.{0,15}(?:a |your |the |initial )?launch","base_building":"base building|build.{0,15}(?:base|shelter)","tower_defense":"tower defen[cs]e","crafting":"craft(?:ing)?|manual brewing|brew.{0,12}potions?","farming":"farming|grow crops|harvest","mining":"mining|mine ores?","fishing":"fishing|catch fish","combat":"combat|fight(?:ing)?|battles?","boss_progression":"boss(?:es)?|boss progression","rebirth":"rebirth(?:s)?","prestige":"prestige","inventory_expansion":"inventory expansion|expand.{0,10}inventory|more inventory","equipment_upgrading":"upgrad(?:e|ing|es).{0,15}(?:equipment|machines?|gear)|equipment tiers","social_roleplay":"roleplay|role.play|socialize","cooperative_progression":"co.op|cooperative|team progression","randomized_rewards":"random(?:ized)? rewards|rng|random loot","exploration":"explor(?:e|ation|ing)|discover worlds","time_rewards":"daily rewards|time.based rewards|playtime rewards"},"themes":{"animals":"animals?|cats?|dogs?|wolves","pets":"pets?","fantasy":"fantasy|dragons?|elves","horror":"horror|scary|paranormal|haunted","scp_inspired":"scp","backrooms_inspired":"backrooms","analog_horror":"analog horror","internet_meme":"memes?|internet mystery","brainrot":"brainrot","vehicles":"vehicles?|cars?|trucks?","food":"food|pizza|burgers?|cooking","potions":"potions?|brewing|cauldrons?","magic":"magic|wizards?|spells?","medieval":"medieval|knights?|castles?","sci_fi":"sci.fi|robots?|cyber","nature":"nature|forests?","farming":"farm(?:ing)?|crops?","ocean":"oceans?|underwater|seas?","space":"space|planets?|galaxy","sports":"sports?|football|basketball","military":"military|soldiers?|army","cartoon":"cartoon","physics_comedy":"ragdoll|physics comedy"},"genres":["Action","Adventure","Education","Entertainment","Obby & Platformer","Party & Casual","Puzzle","RPG","Roleplay & Avatar Sim","Shooter","Shopping","Simulation","Social","Sports & Racing","Strategy","Survival","Utility & Other"],"presets":{"Steal a Chest":{"title":"Steal a Chest","description":"Acquire chests on a straight track, carry and steal chests from other players, incubate them for collectible rewards, earn idle income, rebirth, fight bosses and upgrade speed.","mechanics":["stealing","loot_chests","carrying","incubation","idle_income","rebirth","boss_progression","speed_progression"],"gameplay_loop":"Collect → Carry → Incubate → Upgrade","progression_model":"Straight-track speed upgrades, collectible rewards, rebirth and boss encounters","development_constraints":null,"primary_mechanics":["stealing","carrying","incubation"],"secondary_mechanics":["loot_chests","idle_income","rebirth","boss_progression","speed_progression"],"loop_stages":["Acquire chest","Carry or steal chest","Incubate","Collect reward","Upgrade speed","Rebirth"],"progression_systems":["rebirth","speed progression","boss encounters"]},"Brew a Potion!":{"title":"Brew a Potion!","description":"Manually brew potions using ingredients, automate potion production with conveyors, upgrade machines, expand production and collect pets. Cosmetic cauldron skins are a design monetization idea.","mechanics":["potion_brewing","crafting","factory_automation","equipment_upgrading","production_expansion","pet_collection"],"themes":["potions"],"gameplay_loop":"Craft → Automate → Sell → Reinvest","monetization_plan":"Cosmetic cauldron skins","primary_mechanics":["potion_brewing","factory_automation"],"secondary_mechanics":["crafting","equipment_upgrading","production_expansion","pet_collection"],"loop_stages":["Gather ingredients","Brew potion","Automate production","Upgrade machines","Expand production"],"progression_systems":["machine upgrades","production expansion"],"progression_model":"Machine upgrades, expanded production and collectible pets"},"Hatch an Entity":{"title":"Hatch an Entity","description":"Acquire entities, hatch and collect entities, unlock collectible rarity progression, with horror-inspired, paranormal and internet mystery themes. Collection, not assumed horror survival, is the core gameplay.","mechanics":["entity_collection","egg_hatching","rarity_collection"],"themes":["horror","internet_meme"],"gameplay_loop":"Acquire → Hatch → Collect","progression_model":"Collectible rarity","primary_mechanics":["entity_collection","egg_hatching"],"secondary_mechanics":["rarity_collection"],"loop_stages":["Acquire entity","Hatch","Collect","Improve rarity"],"progression_systems":["collectible rarity"]},"Physics Launch Progression":{"title":"Physics Launch Progression","description":"Time a skill-based launch of your character, watch character physics and measure distance, purchase power upgrades and repeat to travel farther.","mechanics":["launch_physics","launch_timing","distance_progression","equipment_upgrading"],"gameplay_loop":"Launch → Measure → Upgrade","primary_mechanics":["launch_physics","launch_timing"],"secondary_mechanics":["distance_progression","equipment_upgrading"],"loop_stages":["Time launch","Launch character","Measure distance","Buy upgrades","Repeat"],"progression_systems":["power upgrades","distance progression"],"progression_model":"Power upgrades and repeated distance progression"}}}}